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Coral Colony - Space Colonisation Coral Growth

3D Generalist and Technical Artist Lucas Milner had been generating all of our sea life corals (via space colonisation method) for The Living Reef project at QUT. We thought the tech was too good to leave it as just a just a 'behind the scenes' dev generator and turned it into a small technical simulated activity for everyone using the project to tinker with.

In Coral Colony you can set the amount of available food for coral growth, timeline slider, various presets for different coral shapes and 'obstructors' to impede growth.
Lucas spearheaded the vision from the tech side with code support from The Cube team while i was responsible for icing the cake with the overall Look-Dev, shaders and lighting.

Please check out Lucas Milner's full write up here!
https://medium.com/thelabs/how-i-used-space-colonisation-to-build-an-alien-planet-db9c6fb73e34