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Final Fantasy VII - Cloud's Buster Sword

In the spirit of the Final Fantasy VII remake releasing soon i wanted to revisit the iconic 'Buster Sword' that I had created a version of in 2006 for a small comp over at CGTALK. 14 years later, the tools, real-time graphical advancements and of course myself as an Artist have continued to improve leaps and bounds. Was a fitting asset to recreate and have enjoyed the process.

My rendition is based upon the original concept art while taking liberty to add in the functionality of materia slots keeping inline with the remake. The aim was to keep the swords details basic to fall in line with a typical 1st class Shinra Soldier, standard issue and heavily used.

Game resolution baked lowpoly w/ 4096x2048 textures. Rendered real-time inside of Unity.
*Floor material -Jura Andreev and Quixel Megascan*

My 2006 rendition in all its handpainted goodness.

My 2006 rendition in all its handpainted goodness.

2020 revisit

2020 revisit